Clicking the "Create a Sim" icon will generate a random adult Sim, who may be male or female. Clicking "Make a Child" creates a Sim by mixing the genetics of an adult male and adult female. Īny age besides baby or young adult (which must be made in University Create a Student) may be created. As opposed to The Sims, in which players must choose from already finished faces which include hair, it is now possible to alter the Sim's facial structure (e.g. widening the nose, thinning the lips, elongating the chin, etc.), and to choose the Sim's eye color, hairstyle, and hair color. In addition, there are now 4 skin tones to choose from instead of the 3 that were in The Sims. If the Sim is older than a child, their aspiration and turn-ons/offs ( Nightlife or later) may be determined. As in The Sims, there are five personality traits, and 25 personality points which can be assigned to those traits. ![]() However, in The Sims 2, all personality points must be assigned. Additionally, there are twelve pre-set personalities, one for each of the twelve zodiac signs.Īnother significant difference from The Sims is that the player selects options by clicking on thumbnails rather than by flipping through the available options. ![]() ![]() Also, the preview image of the Sim being created is much larger, stands next to a mirror, and can be rotated. If a custom content item appears as a Maxis default item, that is usually a sign that its mesh is not present.
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